Monthly Archives: June 2012

Choose your own adventure(?): Mass Effect and the illusion of choice

Much has been said about the denouement to the Mass Effect series, with a rather vocal segment of players decrying BioWare’s treatment of the franchise. Most fingers are pointed at the third game’s ending, an admittedly dismal affair that confines … Continue reading

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The first formalists: indie games and the signification of genre

With the Humble Indie Bundle V still at large, it’s difficult to avoid the praises slung at the various games on sale. Names such as Braid and Limbo have become synonymous with the independent scene, and are used to mark … Continue reading

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